so now developers who once exploited this system in the past, will now be forced to leave their release date alone until they're more certain of when the game will actually be coming out. and if they try to do it often, Valve will start questioning why.
![we happy few release date steam we happy few release date steam](https://www.dsogaming.com/wp-content/uploads/2016/06/We-Happy-Few-feature-1.jpg)
This system ensures that the developer can only change their date by contacting Valve.
![we happy few release date steam we happy few release date steam](https://images.cgames.de/images/gamestar/290/we-happy-few_6039563.jpg)
There are many, many more examples, but these are a couple that stand out in my mind, mainly because either the developers acted like jerks when people pointed it out and asked them to stop using the exploit, or because like with Deadstick, a lot of people bring it up often, so it's become kind of a ubiquitous example. which has been doing this for over a year now, and still hasn't announced an official release date yet. This would get in the way of people seeing other games that actually ARE coming soon.Ī couple of notable examples are games like 'Save Koch' (which is out now, but was exploiting this a lot prior to release). Many developers had been abusing the system by constantly pushing the backend date back a couple days at a time, so that their game would appear on the Upcoming list constantly, even when they have no intention of releasing soon. The title was created by an independent studio Compulsion Games known for creating Contrast, a title that used similar.
![we happy few release date steam we happy few release date steam](https://www.warhammer-community.com/wp-content/uploads/2019/10/Spiel2019Reveals-Oct24-NecroDarkUprEnforcers11bcvcfa-846x266.jpg)
and the backend one, which has to be set to a date on the calendar, and affects when the game shows up on upcoming lists. An unordinary action-adventure game which uses the style and tune of the 60s. the publicly displayed one, which can be an actual date like August 12, 2019, or something like "coming soon" or basically whatever they want. What this prevents is developers changing the backend date to appear on the "upcoming" list day after day.ĭevelopers on steam have 2 different date figures they can set.